Cajun
Lieutenant
Posts: 36
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Post by Cajun on Jun 23, 2011 20:58:21 GMT -5
On page 11 of MvM, there is this sentance that I don't quite understand.
"Gunship squadrons are always considered to be at full strength so long as they remain in play, but are removed from play as soon as they lose a single fighter."
A Gunship squadron consists of one ship. It takes two kills during one dogfight to eliminate it from play. So what do the rules mean by "full strength"?
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Post by warchariot on Jun 24, 2011 0:23:39 GMT -5
On page 11 of MvM, there is this sentance that I don't quite understand. "Gunship squadrons are always considered to be at full strength so long as they remain in play, but are removed from play as soon as they lose a single fighter." A Gunship squadron consists of one ship. It takes two kills during one dogfight to eliminate it from play. So what do the rules mean by "full strength"? Yes, you are right on all points. It just worded this way so people didn't hink you could wound a gunship.
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Cajun
Lieutenant
Posts: 36
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Post by Cajun on Jun 24, 2011 6:58:36 GMT -5
So this would be accurate ?
Gunship squadrons are always considered to be at full strength so long as they remain in play, but are removed from play as soon as they are killed twice during a single dogfight.
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Post by warchariot on Jun 24, 2011 9:55:44 GMT -5
Yes, or once by fire from another means, say cluster missiles.
Remember that the gunship must take two hits from the SAME dogfight, not just in the same round.
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Post by fin on Aug 2, 2011 14:17:11 GMT -5
If I may dredge a month old topic up... There is something that I don't understand based on this. I thought that extra dice in a dogfight are "wasted". If you had a half squadron (3 fighters) vs a full squadron (6 fighters), the advantage is that you are rolling more dice to cherry-pick the results. But, the lowest three numbers from the full squadron are dropped. Right?
If that is the case, when you attack a gunship with a full squadron of fighters, it's the gunships dogfight roll against the six fighter rolls and the lowest five rolls are ignored. From the way I'm reading this, that would mean that you can't ever get two hits on a gunship in one dogfight. Obviously, that would make the gunship 100% invulnerable to fighters, so I have to assume that I'm missing something.
What might that 'something' be?
Thanks!
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Cajun
Lieutenant
Posts: 36
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Post by Cajun on Aug 2, 2011 21:20:14 GMT -5
I play it this way.
Fighters use d10. Gunship uses d6.
1 gunship vs 6 fighters
Roll the dice
6 vs 1,1,7,4,5,9 Gunship dies
6 vs 1,1,7,4,5,2 Gunship lives
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Post by warchariot on Aug 3, 2011 17:11:23 GMT -5
I play it this way. Fighters use d10. Gunship uses d6. 1 gunship vs 6 fighters Roll the dice 6 vs 1,1,7,4,5,9 Gunship dies 6 vs 1,1,7,4,5,2 Gunship lives Yes, two hits in one combat to kill.
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Post by fin on Aug 3, 2011 20:32:25 GMT -5
I can live with that. Thanks guys.
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