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Post by irishthump on Apr 9, 2013 7:46:17 GMT -5
Folks,
According to MvM when performing a micro-jump a fighter is removed at the start of it's normal move.
Rule book - "At the start of the next fighter movement phase, return it to the table." Does this mean it's position is decided before ANY other fighters on the board or does it still depend on whether you chose the Agressive or Tactical role?
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Post by TheDreadnought on Apr 9, 2013 23:28:29 GMT -5
It's the start of the next fighter movement phase. . . so before any fighters on either side move.
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Post by irishthump on Apr 10, 2013 4:42:23 GMT -5
It's the start of the next fighter movement phase. . . so before any fighters on either side move. Thanks for that, Dread. So how do you handle both opponents micro-jumping in the same turn? If Reapers are attempting to micro-jump in to surround a ship and I want to try to jump a Tiger in to "fill a gap" who gets to go first?
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Post by TheDreadnought on Apr 10, 2013 11:00:00 GMT -5
The rules don't cover that?
If not, I'd just say whoever has the aggressive strategy would go first.
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Post by warchariot on Apr 11, 2013 23:52:53 GMT -5
Micro jumps are part of the fighter movement phase, therefore the aggressive player jumps and moves fighters then the tactical player jumps and moves fighters. There isn't a sub phase for jumping. This is another reason you may want to be the aggressive player as it allows you to protect those big BBVs from getting crushed by fighters.
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Post by irishthump on Apr 12, 2013 12:12:17 GMT -5
Micro jumps are part of the fighter movement phase, therefore the aggressive player jumps and moves fighters then the tactical player jumps and moves fighters. There isn't a sub phase for jumping. This is another reason you may want to be the aggressive player as it allows you to protect those big BBVs from getting crushed by fighters. That's how I was playing it, but when I looked at the rules it just says this regarding a fighter that has jumped; "At the start of the next fighter movement phase, return it to the table."
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Post by warchariot on Apr 12, 2013 18:37:38 GMT -5
Micro jumps are part of the fighter movement phase, therefore the aggressive player jumps and moves fighters then the tactical player jumps and moves fighters. There isn't a sub phase for jumping. This is another reason you may want to be the aggressive player as it allows you to protect those big BBVs from getting crushed by fighters. That's how I was playing it, but when I looked at the rules it just says this regarding a fighter that has jumped; "At the start of the next fighter movement phase, return it to the table." The start of your fighter movement phase. it is a bit unclear.
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