|
Post by TheDreadnought on Aug 3, 2011 12:48:51 GMT -5
I really want to write a WW2 tank game.
|
|
|
Post by warchariot on Aug 3, 2011 17:08:42 GMT -5
No ships space or sea, that would be different.
|
|
shigure
Commander
IJN Shigure
Posts: 356
|
Post by shigure on Aug 3, 2011 17:24:41 GMT -5
Let me know if you need technical data. I still have all my armour info. from when I used to play 1/285 scale microarmour. I'd also love to playtest when you get a beta version ready.
|
|
|
Post by TheDreadnought on Aug 3, 2011 18:15:13 GMT -5
No ships space or sea, that would be different. I know, right? But I've been kinda simmering on this one for a long time. Going back and forth on whether to do this or the Mech game "next". I'm finishing up Stratofleets and Empire Space. . . but starting to think about what project I will work on simultaneously with the next CBF fleet book.
|
|
|
Post by TheDreadnought on Aug 3, 2011 18:16:21 GMT -5
Let me know if you need technical data. I still have all my armour info. from when I used to play 1/285 scale microarmour. I'd also love to playtest when you get a beta version ready. That could be very helpful. I was cruising around the net last night. . . what do you think of this site: www.wwiitanks.co.uk/Is the data there pretty accurate?
|
|
|
Post by afilter on Aug 3, 2011 22:36:41 GMT -5
More NT please Just returned from playing WWII North Africa using Command Decision. My first time with these rules and seemed pretty good. Whatever you decide I am sure it will be good just don't forget your core fans.
|
|
shigure
Commander
IJN Shigure
Posts: 356
|
Post by shigure on Aug 3, 2011 22:43:14 GMT -5
The data at that site looks pretty good. I like the addtion of the percentage to hit at a certain range. However, is that at a stationary target or a moving target. I suspect the percentage goes down on a moving target. I see nothing in the info. on the US Army M-26 Pershing about it having a stabilized gun. In other words it can fire on the move. A few surprises popped up like the King Tiger's 88mm L71 being more accurate than the JagdTigers 128 mm L71 at longer ranges. I would not have expected that.
But for one stop shopping regarding armour info. this looks like a good place to start from the few armoured vehicles I took a look at.
|
|
|
Post by admiralgrafspee on Aug 3, 2011 23:45:53 GMT -5
Let me guess, you've been spending some time on "world of tanks"? You know, it would be cool if you wrote a game that could handle everything from WW2 tanks up to and including Sci-fi mechs? I don't see why it couldn't be the same set of rules. -Tim
|
|
|
Post by TheDreadnought on Aug 4, 2011 8:25:00 GMT -5
By "some time" you of course mean 10 hours a week or so. Well if I wrote this WW2 tank game I don't see why the core mechanics couldn't be used for Sci-Fi as well in much the same way as Battleship Row and Clash of Dreadnoughts are the same core game.
|
|
|
Post by admiralgrafspee on Aug 4, 2011 19:03:06 GMT -5
Ya, nice. I like that. What scale are you thinking of?
|
|
greguk
Lieutenant JG
Posts: 11
|
Post by greguk on Aug 5, 2011 8:07:28 GMT -5
I would like to see what you could come up with Dread. World of Tanks is just too addictive
|
|
|
Post by TheDreadnought on Aug 5, 2011 9:42:35 GMT -5
I'm thinking 1/144 scale. . . but haven't really made any decisions about it yet.
|
|
|
Post by admiralgrafspee on Aug 5, 2011 10:04:25 GMT -5
It probably wouldn't be a problem to do both 1:144 and 1:285. Just write it for one and either half or double all the measurements for the other.
There are lots of tanks out there. Probably more important is to make sure there are mechs at the scale you want to do (of course one game could be one scale and the other another).
I know heavy gear is 1:144.
-Tim
|
|
|
Post by afilter on Aug 5, 2011 16:40:02 GMT -5
If you are only writing rules I would use 1/100 for scale as it seems to be widely used aand might aattract a greater number of potential players.
|
|
|
Post by admiralgrafspee on Aug 5, 2011 17:40:37 GMT -5
If you are only writing rules I would use 1/100 for scale as it seems to be widely used aand might aattract a greater number of potential players. The A&A minis wouldn't happen to be 1:100 are they?
|
|
|
Post by afilter on Aug 5, 2011 18:14:26 GMT -5
If you are only writing rules I would use 1/100 for scale as it seems to be widely used aand might aattract a greater number of potential players. The A&A minis wouldn't happen to be 1:100 are they? Yes...1/100 is commonly referred to as 15mm and icludes FoW, Old Glory, A&A as well as many others. I believe it is the most common WWII wargaming scale.
|
|
|
Post by admiralgrafspee on Aug 5, 2011 19:43:57 GMT -5
Another consideration for scale is how realistic do you want the gun ranges to be relative to the miniature size (and of course table size). 15mm is probably the best choice if you are doing infantry and tanks, but it might not be the best choice for primarily tanks.
I think 1:285 is pretty common for tank battles, and you can certainly pick up a lot of tanks for a reasonable amount of money.
Anyway, I'm sure Harry will come up with something that is easily scalable.
|
|
|
Post by ckosacranoid on Aug 5, 2011 20:03:09 GMT -5
rats, here i was thinking we where going to talk him into using 1/1 scale for minis.....or meybe 1/2 scale......hehehehheheheh
|
|
|
Post by TheDreadnought on Aug 6, 2011 0:05:15 GMT -5
Hmmm. . . seems like the most marketable choice would be the one that allows people to use their FoW tanks.
But scale is pretty easy to adjust.
|
|
|
Post by warchariot on Aug 6, 2011 9:42:19 GMT -5
It would be silly to make it for one scale as FoW and Bolt Action are putting out tanks and such at an increasing rate.
|
|